How Do U Play Rummy Card Game

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Rummy is a card game that is played with two decks of cards with total of two Jokers. To win the rummy game a player must make a valid declaration by picking and discarding cards from the two piles given. One pile is a closed deck, where a player is unable to see the card that he is picking, while the other is an open deck that is formed by the cards discarded by the players. To win at rummy card game, the players have to group cards in valid sequences and sets.

In rummy, the cards in each suit rank low to high starting with Ace, 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen and King. Ace, Jack, Queen and King each has 10 points. The remaining cards have value equal to their face value. For example, 5 cards will have 5 points and so on.

How To Play Rummy Card Game?Rummy card game is played between 2 to 6 players with 2 decks of cards. The player has to draw and discard cards to form valid sets and sequences of the 13 cards in hand where player can also use wild joker or printed joker of the deck to make impure sequence and sets. Check Out Different Types of Games. In online rummy you can access free games for practice, for.

The Objective Of Rummy

The objective of rummy card game is to arrange the 13 cards in valid sets and sequences. To win the game you need to make minimum 2 sequences, out of which one needs to be pure sequence and rest can be any valid sequence or sets. Without a pure sequence you cannot make a valid rummy declaration. This is one of the most important rummy rules.

How to Form Sequences?

In rummy, a sequence is a group of three or more consecutive cards of the same suit. There are two types of sequences that are formed; a pure sequence and an impure sequence. To win the game of rummy you need at least one pure sequence in your rummy hand.

Pure Sequence

A pure sequence is a group of three or more cards of the same suit, placed in consecutive order. To form a pure sequence in rummy card game, a player cannot use any Joker or wild card.

Here are a few examples of pure sequence.

  1. 5 6 7 (Pure sequence with three cards and there is no Joker or wild card used)
  2. 3♠ 4♠ 5♠ 6♠ (Pure sequence with four cards. There is no use of Joker or wild cards here.)

Impure Sequence

An impure sequence is a group of three or more cards of the same suit with one or more Joker card used.

Here are some examples to show how an impure sequence is formed.

  1. 6 7 Q♠ 9 (Here Q♠ has been used as a wild Joker replacing 8 to form an impure sequence.)
  2. 5♠ Q 7♠ 8♠ PJ (Impure sequence with Q as wild joker that is replacing 6♠ and the Printed Joker is replacing 9♠.)

How to Form Sets?

A set is a group of three or more cards of the same value but of different suits. When you are forming sets, you can use wild card and Jokers.

Examples of sets

  1. A A♣ A (In this set, all the Ace are of different suits, make a valid set.)
  2. 8 8♣ 8♠ 8 (Rummy set is formed with four 8 cards of different suits.)
  3. 9 Q♠ 9♠ 9 (Here Q♠ has been used as wild joker replacing 9♣ to make set.)
  4. 5 5♣ 5♠ PJ (Printed joker replacing 5 to make set.)
  5. 5 5♣ Q♠ PJ (Here Q♠ has been used as wild joker replacing 5♠ & Printed joker replacing 5♥ to make set.)
  6. 5 5♣ PJ Q Q♠ (This is a set of 5 cards with Printed joker & Q as wild joker replacing 5♠ 5 and one more wild joker Q♠ to complete 13 cards grouping.)

Typical Example: 2 3 4 5 5♣ 6♣ 7♣ 8♣ 5 5♣ PJ Q Q♠ (Set of 5 cards is made to complete the grouping of 13 cards and make a valid declaration)

Note: The set is formed with same card of different suits. However, you can’t use two or more cards of the same suit. This is taken as an invalid declaration. Also, note that a set can have more than four cards. So, if you have a set of four cards and you are using an additional Joker, then in total it becomes a 5 cards group and still be a valid set. At no given time, the hand can have more than 13 cards.

Examples of invalid set

  1. Q Q Q (There are two Qs of the same suit making it an invalid set.)
  2. 7♠ 7 7 7♠ Q (It has two 7 spades of the same suit. The wild card Q as the fifth card is valid but having two 7♠ is making it invalid.)

How To Play Rummy Card Game?

Follow this simple rummy rules and instructions to know how to play the game from start to end:

  1. Rummy card game is played between 2 to 6 players with 2 decks of cards. Each player is dealt with 13 cards and a random card is selected as wild joker or joker card of the game.
  2. The player has to draw and discard cards to form valid sets and sequences of the 13 cards in hand where player can also use wild joker or printed joker of the deck to make impure sequence and sets.
  3. As per indian rummy rules, once a player arranged 13 cards in valid 2 sequences including 1 pure sequence and more groups (sequences or sets), one can make a declaration and win the game.

Quick Tips To Win The Rummy Card Game

Just as it’s important to know the rummy rules, it is also necessary to play carefully and with focus. Here are quick tips to win the rummy game and stay a step ahead of your competitors.

  • Form the pure sequence at the very beginning of the game. Without a pure sequence, a player cannot make a declaration.
  • Discard cards with high points like Ace, Jack, Queen and King. Replace these cards with Joker or Wild Cards. It reduces the point load, in case you lose the game.
  • As much as possible, avoid picking from the discard pile. It gives away what hand you are trying to form.
  • Look out for smart cards. For example, a 7 of any suit can work with 5 and 6 of the same suit and also 8 and 9 of the same suit.
  • Jokers play an important role in rummy. Try using them to replace high value cards. Remember, Joker and wild cards cannot be used to form pure sequence.
  • When you are ready to make a declaration, check and recheck your cards and then press the button. An invalid declaration can turn even a winning game into a complete loss.

Common Terms Used In Rummy Rules

Here are some common terms of Indian Rummy that every player needs to know before he starts playing.

What is a Rummy Table?

It is the table where the game of rummy is played. Every rummy table can sit two to six players for each game.

What is Joker and Wild Cards?

In each rummy deck there is a Printed Joker and there is a Wild Card that is selected at random at the beginning of the game. The role of both these types of card is the same. Jokers are used to form sets and impure sequences. A Joker card can replace the desired number when forming the groups. This is a valid formation in a rummy game.

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What is Draw and Discard?

In all Rummy games, each player is dealt 13 cards. Additionally, there are 2 stacks from which each player can select cards, thereby drawing a card. Once a player draws a card, he has to get rid of one card - this is called discarding.

What is Sorting of Cards?

Sorting of cards are done at the beginning of the game. This is done to arrange your cards to help you form your sets and sequences reducing the probability of mixing the cards. Once, the cards are displayed, you can hit the Sort button and start playing.

What is a Drop?

When a player decides to leave the game table at the start or middle of the rummy game, it is a drop. The act is withdrawing from the game as a personal decision. The first drop=20 points; middle drop= 40 points and last drop and maximum point loss is 80 points.

In case of Pool rummy, if a player drops in 101 pool, the score is 20. In case, it is 201 pool rummy, the drop score is 25. In a game, where it is best of 2 and best of 3 is played, then a drop is not allowed.

What are Cash Tournaments?

Cash tournaments are those that are played for Real Cash and have Real Cash Prizes (in INR). These tournaments run 24x7 and are conducted in a knock-out style. To play any of the cash games, the player has to add Cash to its RummyCircle account.

How do I Join a Tournament?

Go to 'Tournaments' in the top navigation panel. Now, select the type of Tournament you wish to play. In the corresponding Tournament List, click on any of the Open tournaments that you wish to join. Finally, click on the blinking Join This Tournament button under Tournament Details.

What is an Invalid Declaration?

An invalid declaration happens in rummy card game when the player presses the Declaration button, but the cards are not in valid sequences and sets. Therefore, the player will lose the game and the competitor will automatically be declared as the winner.

Here are few examples of common invalid declarations players make while playing rummy:

  • Wrong Declaration with Invalid Sets

    Example 1: 10♠ 10♠ 10 10♣ Q

    A set can have 3 cards or more, however a set needs to be formed with cards of the same value and different suits. In this situation, the Wild Joker (Queen of Hearts) card was added and that became the fifth card, which is valid as per rules, however the group consist of 2 cards of the same suit making it a wrong declaration.

    Example 2: K K K

    In this set, there are 3 cards which is well within the minimum limit. Also, a set consists of cards of the same face value but has to be of different suits. The set cannot have more than one card of the same suit. In this example, the set consists of two cards of the same suit and that makes it a wrong declaration.

  • Wrong Declaration with Invalid Sequences

    Example 1: 10♠ 10 10 10♣ 5♠ 5 5 6♠ 6 6♣ 9 9 Joker

    A valid declaration requires 2 sequences, out of which one needs to be pure sequence i.e. sequence without joker and the other can be pure or impure sequence i.e. sequence with or without joker. However, in the given example there is neither sequence made making it an invalid declaration.

    Example 2: K K♠ K 6 7 Joker 9♠ 10♠ J♠ Joker 5♠ 5 5

    A valid declaration must have 2 sequences, out of which one needs to be pure sequence i.e. sequence without joker and the other can be pure or impure sequence i.e. sequence with or without joker. This example shows that there are 2 sequences, but both are impure sequence i.e. sequence with joker and the pure sequence is not there. It is compulsory to have a pure sequence before you make a declaration.

    Example 3: Q Q♠ Q 6 7 8 9 5♠ 5 5 10♠ 10 10

    Sequences are very important for a rummy card game and you need minimum 2 sequences, out of which one needs to be pure sequence and the other can be pure or impure sequence to win the game. In this example, there is a pure sequence, however the 2nd sequence is missing and hence it is an invalid declaration.

Useful Chart - How To Play & Rummy Guidelines For Valid Rummy Declaration:

Handy Directions to Follow While Declaring With 13 Cards:

PURE SEQUENCE

IMPURE SEQUENCE

SET 1 & SET 2
COMPULSORY to makeNOT COMPULSORY
(Can make to fulfill minimum 2 sequence requirement)
NOT COMPULSORY
(Can make to complete 13 Cards valid grouping)
Made with 3 or More CardsMade with 3 or More CardsMade with 3 or 4 Cards without Joker.
OR

Made with 3, 4 or More Cards with Joker.
Cards of SAME SUIT in SEQUENTIAL ORDERCards of SAME SUIT in SEQUENTIAL ORDER with Wild Card Joker or Printed JokerCards of SAME VALUE & DIFFERENT SUIT (2 Cards of same color but different suit can be used Ex - 5♠ 5 5).
CANNOT USE JOKER or WILD CARDCAN USE JOKER or WILD CARDCAN USE JOKER or WILD CARD

Combination Possible as per the Above Rules to Declare 13 Cards in Rummy:


  1. There is one Pure Sequence of 4 cards
  2. There is Impure Sequence of 3 cards where 8♣ is a wild joker
  3. There is a “Set 1” of 3 cards
  4. There is a “Set 2” of 3 cards having a “Printed Joker”

Download this handy PDF for 13 Card Game Rules: “Download PDF Now”

How The Points Are Calculated As Per Indian Rummy Rules?

Let us look how points calculation is done, when you are playing online rummy card game.

CARDSVALUE
High value cards Ace, King, Queen, JackAll carry 10 points each
Joker and Wild CardsZero points
Other cardsHave point value same as their face value
Example: 8 , 9 10 8 points, 9 points, 10 points

Losing Player Points

If the player doesn’t have 2 sequences including a pure sequenceValue of all cards is added, capped at 80 points
If the player has formed 2 sequences including pure sequenceValue of cards that are not in sequence are calculated
Wrong Declaration80 points
First Drop20 points
Middle Drop40 points
3 Consecutive MissesConsidered as middle drop with 40 points loss
Leave TableIf player leaves table after picking from closed deck, it is considered middle drop. If the player hasn’t picked any card, it is taken as first drop.

Examples of Points Calculation With Winning Amount

Example: Table of 6 Players (Wild Joker Q)

PlayerHand FormedPoints Calculated
Player 12 3 4 5♣ 6♣ Q 8 8♠ 5♣ 2 2♣ K♠ Q♠The player has 2 sequences 1 pure and 1 impure. So, only the points of unmatched cards will be counted = 45
Player 24♠ 4 4♣ 4 5 Q 3♠ 7♠ 8♠ Q K 10♣ 9♣The player has not formed 2 sequences, including the pure sequence. Hence, points of all cards will be calculated =68
Player 33 4 5 5♣ 6♣ 7♣ Q 8 5♣ 2 2♣ 2 K♠The player has 2 sequences, 1 pure and 1 impure. It also has 1 set formed. The points will be calculated only for the ungrouped cards = 23
Player 4A 4 5 5♣ 6♣ 10♣ J 8 5♣ 2 2♣ Q K♠First Drop with a loss of 20 points
Player 54♠ 4 4♣ 4 5 Q A♠ 7♠ 8♠ Q K J♣ 9♣3 consecutive misses= 40 points
Player 62 3 4 5♣ 6♣ 7♣ Q 5 5♣ 5 2 2♣ 2WINNER

How Are Your Winnings Calculated In Rummy Cash Games?

At the end of the day it is all about seeing that winning cash amount in your account. You also need to be very clear how you are getting the sum that is reflecting in your Dashboard. Let’s help you understand how these calculations are done to play rummy online for real money.

  • Winning Calculation in Points Rummy?

    When you are playing points rummy cash games, it is based on a pre-decided rupee value. The winner of the game wins the entire cash amount lost by the other players at the end of the game. Here is how the calculation is done.

    Winning Cash = (Sum of all points of opponents) X (Rupee value of the point) - RummyCircle Fee

    Here is an example that will help us understand this better:

    Example:

    Total of 6 players playing points rummy for cash on Rs. 860 table. Each point has a pre-decided value of Rs. 4. There will be 1 player who will be the winner and remaining 5 will lose the game. The losing points of the remaining 5 players would be 45, 78, 23, 20, 40 respectively. The winnings will be calculated as:

    4x (45+78+23+20+40) = Rs. 824

    This amount, after the deduction of RummyCircle fee will reflect in the player’s account.

  • Winnings Calculation in Pool Rummy?

    The winning for pools rummy is calculated as per the given calculation:
    Winnings = (Entry Fee) X (Number of Players) - RummyCircle fees

    Example:

    Players pay the fixed entry fee for the tournament, which is used to form the prize pool. If 5 players join a pool rummy with Rs. 50 as entry fee. The prize pool of the game will be Rs. 250.

    The winner will win Rs. 50 x 5 = Rs. 250

    This amount will be credited to the winner’s account after the deduction of the RummyCircle fees.

  • Winnings Calculation in Deals Rummy?

    In deals rummy, the winner wins all the chips at the end of each deal. Here is how the winnings are calculated:

    Winnings =Sum of points of all opponents assuming each chip is equal to one point.

    Example:

    Let’s assume that there are 6 players on the table and the player 5 declares his hand. The other four players will lose with 10, 20, 30, 35 and 40 points respectively. The winner’s chips will be calculated as 10 + 20 + 30 + 35 + 40 =135 chips.

With all the above guide, get started to play rummy with right directions and win cash. RummyCircle gives you an option to make a rummy game download for hassle free, non-intrusive experience of online rummy. This app is available for both android users and IOS users. Also, you can enjoy the fun and entertainment packed game on mobile website.


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How to Play Rummy: A Beginners Guide To Play 13 Cards Indian Rummy

Now, if you’ve always wanted to get in on the exhilarating rummy action, but didn't know quite how to play rummy, what the game was all about, or indeed what the rules and object of the game was, then you’ve come to the right place, for we’re here to answer all these questions and more for you. After you go through this simple and easy Indian rummy guide, you would be well equipped to get right into the heart of the action, and even win. So let’s get started with this 13 card rummy guide.

The objective of the game

Put very simply and succinctly, the objective of the game of Indian rummy is to create sequences and sets from the cards you hold in your hand. (We will get into the rules of the game later on in this page.) Creating valid sequences and sets faster than any of your opponents gives you a better chance of winning the game.

Fundamentals of rummy

Before we go headlong into this guide on how to play Indian rummy, and before we get into the intricacies and nuances of the game, it’s important that you understand some basics and fundamentals of rummy first. Here they are:

  1. Rummy is a game played between anywhere from two to six players.
  2. Indian rummy is played with 2 deck of cards with 13 cards distributed to each player.
  3. The required sequence of cards, as prescribed by the rules of the game should follow this strict order or 'sequence' - Ace, 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen and King.
  4. The value of ‘Face cards’ i.e., the Jack, the King and the Queen is 10 points each.
  5. The value of an Ace card is 10 points when making sets.
  6. Number cards are worth the same number of points as the number printed on them.
    For example:
    i. 6♥ is worth 6 points
    ii. 7♦ is worth 7 points
  7. When forming sequences, an Ace can be considered to be ‘1’ or a face card.
  8. A sequence is a group of three or four consecutive cards (as described in point 2), but these cards should all be from the same suit.
    Examples of valid sequences:
    i. 6♦ 7♦ 8♦ 9♦
    ii. Ace♣ King♣ Queen♣ Jack♣
  9. A set is made up of three or four cards from different suits, but of the same value or ‘face card’.
  10. Examples of valid sets:
    i. 8♦ 8♥ 8♣ 8♠
    ii. Queen♣ Queen♦ Queen♥
  11. Jokers: When players play rummy with Jokers, a joker can be used as a substitute for another card and the players can use them in place of any other cards to form a set or sequence.
  12. There are two kinds of Jokers:
    i. Wild Joker: This is simply a random card chosen by the players from the closed deck, and this card is deemed to be the Wild Joker for that game.
    ii. Printed Jokers: Jokers that have ‘Joker’ printed on them from the packs of cards
  13. Example of a valid sequence with a Joker:
    5♦ 6♦ Joker 8♦ (Joker used in place of 7♦) Example of a valid set with a Joker: 6♣ 6♦ 6♥ Joker (Joker used in place of 6♠) 1. Please note that these rules apply to both Printed and Wild jokers
    2. Jokers cannot be used to make Impure sequences, but not to form Pure sequences
  14. The 'dealer',i.e., the player responsible for dealing the cards is chosen at random at the start of the game, and each player will be given a chance to be the dealer for each subsequent game.

How to play rummy

Now that we’ve clearly understand the fundamentals of the game, let’s get into the rules of the game and tell you how to play rummy! So here we go!

  1. To begin with, the packs of cards are shuffled (number of packs is determined by the number of players involved - look at point ‘b’ above).
  2. The dealer then proceeds to deal 13 cards to each player in a cyclical motion.
  3. A ‘closed deck’, consisting of the remaining cards after all players are dealt their 13 cards each, is placed face down on the table and known as the closed deck.
  4. The game of rummy begins with one card placed in the open deck and a card selected at random as the designated or selected wild joker for the game. The cards in the open deck are placed ‘face up’.
  5. Once the cards are dealt, each player in the prescribed order, can either draw a card (pick up a card) from the closed deck and discard one of their own cards to the open deck.
  6. The player drawing the card can choose one from the open deck, where he can see the card he’s drawing, or one from the closed deck where the cards are turned face down
  7. Every time a player picks a card from either the closed or open deck, he must discard one of the cards in his hand to the open deck.
  8. This ‘drawing and dropping’ of cards continues, till a player forms valid sequences and sets and ‘shows’ or ‘declares’ this to the other players by showing all the other players his sequences and sets. After this, the declarer should wait for the other players to do the same. A valid declaration or show garners zero points
  9. For each Rummy game, a random card selected from the deck serves as the Card Joker. If by chance a printed Joker is picked during the process then the Ace cards of all the suits serve as the Card Joker for that particular game.
    • A valid declaration or show should consist of two sequences (of which one must be pure) and remaining cards can be arranged as sets.
    • A valid sequence of not less than three cards from the same suit, but without a joker - referred to a Pure Sequence.
    • A valid sequence of not less than three cards from the same suit with or without a joker or jokers. If jokers are used, this is referred to as an Impure sequence.

How points are calculated

  1. The aim of the game is to get fewer points than all of your opponents, or no points at all.
  2. The winner of the game is the player who has no points or zero points. Therefore, a valid declaration or show garners zero points.
  3. The second player to declare with a valid declaration will earn the player two points.
  4. As previously explained, all the face cards and Aces will earn a player 10 points. Jokers of both kinds (Wild and Printed) are worth zero points, while all the other cards will earn a player the same number of points as the number printed on the card.
  5. If a losing player does not have two sequences including a Pure sequence, then all of his or her cards are added up to determine his or her score - the maximum points in this case is capped at 80.
  6. However, if a losing player does have two or more sequences, as well as a pure sequence, only the cards out of the sequences will be considered when his or her score is being calculated.
  7. A wrong declaration or invalid show will earn player 80 points.
  8. If a player is dissatisfied with the cards he or she is dealt, they can choose to ‘drop’, that is, concede the game at their first turn before drawing a card. This action is called a First Drop and will earn a player 20 points, and he or she ‘drops out’ and does not participate in that game.
  9. Any drop after the First Drop is called a Middle Drop and will earn a player 40 points.
  10. A player will get 40 points if they leave the table after drawing a card from the closed deck, and this action will considered as a Middle Drop. However, if the player drops out without seeing the card, it will considered as a First Drop and will only earn them 20 points.
  11. Points for dropping based on the type of rummy:
    101 Pool Rummy:
    • 20 points prior to drawing a card known as the ‘First Drop’.
    • 40 Points after drawing a card known as a ‘Middle Drop

    201 Pool Rummy
    • 25 points prior to drawing a card known as the ‘First Drop’.
    • 50 Points after drawing a card known as a ‘Middle Drop

Types of sequences

Any guide on how to play 13 cards rummy online must include a clear explanation as to what a sequence is. As mentioned before, there are two types of sequences, they are Pure Sequences and Impure sequences.

Pure sequences: : A consecutive group of three or more cards of the same suit, created without the use of a printed or wild joker. Here are examples of Pure Sequences:

Example 1:
7♠ 8♠ 9♠

As you will notice from Example 1 above, there is a consecutive valid sequence formed by cards of the same suit. Also, the sequence does not contain a joker

Example 2:
Ace♣ 2♣ 3♣ 4♣

From Example 2, you will notice once again that there is a valid sequence of cards from the same suit as dictated by the rules of the game, also no jokers are used. In this example you will also notice that sequences need not be only three cards, but could involve four cards as well.

Impure sequences: This sequence can be defined as a group of consecutive cards of the same suit, but which is only possible with the use of a joker (printed or wild joker). Let’s look at a couple of examples of Impure sequences.

Card

Example 1
4♦ 5♦ Joker 7♦

In Example 1, you will notice that either the printed joker or the wild joker has been used to form a valid sequence of the Diamond suit beginning from 4♦ and extending upwards to the 7♦. The joker has been used in place of the missing 6♦.

Example 2
King♠ Queen♠ Jack♠ Joker

In Example 2, the joker has been used to complete a sequence from the Spades suit, standing in place of the 10♠.

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Valid Sets

A how to play card rummy guide must also clearly explain what a valid rummy set is. Therefore, a set can be defined as a group of cards (Three or Four cards) of the same value but from different suits. A valid set however, should not contain two or more cards of the same suit. Please note however that a set should not have more than four cards, and a joker can be used to complete a valid set.

Example 1

King♣ King♦ King♥ King♠

In Example 1, you will notice that the cards used to form the set are of the same face value or printed value i.e., the King. You will also notice that each card in this set belongs to different suits.

Example 2

Joker 7♦ 7♥ 7♠

In Example 2, a joker has been used in place of the 7♣ to complete a valid set of four cards. You will notice that the cards in the set have the same face value, but belong to different suits.

Invalid Sets

A set is said to be invalid if two or more cards of the same suit are used to form the set of three or four cards. Let’s look at examples of invalid sets:

Example 1

4♠ 4♦ 4♥ 4♠

From Example 1, you can clearly see that even though the set has been formed by cards of the same face value or the same printed value, the card of the ♠ suit has been used twice, and therefore it is considered as an invalid set.

Example 2

Queen♣ Queen♦ Queen♥ Queen♦

In Example 2, again you will notice that even though each card is of the same face value, there are two cards from the ♦ suit. This therefore, cannot be considered as a valid set.

Valid declaration

A declaration is a pivotal and culminating and crucial part of the game when you play rummy for cash or otherwise. Therefore, it’s important to know what a valid declaration or show is with examples. A valid declaration should use all 13 cards and must contain:

● Two valid sequences
● Two valid sets
● At least one Pure sequence

Examples of valid declarations

Example 1

Ace♦ 2♦ 3♦ 4♦ - Valid sequence 1

5♠ 6♠ 7♠ - Valid sequence 2

9♦ 9♠ 9♣ - Valid set 1

Queen♠ Queen♦ Queen♣ - Valid set 2

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From Example 1, you will notice that all 13 cards have been used to form two valid sequences and two valid sets. Also, there is at least one Pure sequence. Therefore, this is a valid declaration.

Example 2

3♥ 4♥ 5♥ 6♥ - Valid pure sequence 1

Jack♣ 7♥ Jack♥ - Valid sequence 2 where 7♥ is the wild joker (Impure sequence)

Queen♠ Queen♦ Queen♣ - Valid set 1

9♠ 9♥ 9♣ - Valid set 2

In Example 2, there are two clear sequences, one pure sequence, and the second one an Impure sequence which uses the joker to complete the sequence. You will also notice that there are two valid sets as well - all of this ensures that this is a valid declaration

Invalid or wrong declarations

An invalid declaration is one where at least one of the sequences and/or sets are invalid and/or does not contain the correct number of sequences and sets. Let’s look at some examples:

Example 1 - Where 9♥ is the wild joker

A♥ 2♥ 3♥ 4♥ - Valid pure sequence

5♣ 5♠ 9♥ - Valid set 1 with wild joker

6♦ 6♠ 9♥ - Valid set 2 with wild joker

7♦ 7♣ 7♥ - Valid set 3

In Example 1, all the sequences and sets are valid, however, there is only one sequence. In order to make a valid declaration, there must be at least two valid sequences.

Example 2 - Where an invalid set is used

A♣ 2♣ 3♣ 4♣ - Valid sequence 1

5♣ 6♣ 7♣ - Valid sequence 2

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7♥ 7♦ 7♥ - Invalid set

9♦ 9♠ 9♣ - Valid set 2

From Example 2, you will notice that 7♥ has been used twice to form an invalid set. As such, this invalidates the who declaration, even though the other criteria has been met. With that, we complete this rummy guide. Now we do hope you are now all set to enter the rummy arena! You could even begin with a few practice games on RummyCentral. Nothing comes close to the sheer excitement, thrill and rush of playing rummy. This game of skill is so very interesting and engrossing that it continues to be one of the most popular games in India. What’s more, once you add the possibility of winning some cash - the stakes are raised by several notches, and the excitement builds so very deliciously. Now, we do hope to see you at RummyCentral, where you can get stuck into some truly exciting rummy action!